Mixos
Browser-based 3D texture painting — no install
Mixos transforms 3D texturing into a streamlined, browser-native experience. Key capabilities:
• Paint PBR materials directly on models
• Generate full PBR map sets
• Bake mesh maps for rendering
• Export up to 4K texture maps
• Works with leading 3D software (Blender, Unreal, Unity)
This platform eliminates the need for software downloads, licenses, or installations, making it accessible instantly through a web browser. Users can import their 3D meshes and apply Physically Based Rendering (PBR) materials using a variety of brushes, masks, and projection painting techniques. A unique feature allows for the creation of entire PBR map sets from simple text descriptions, accelerating the texturing process and offering creative flexibility.
Mixos supports the generation of essential texture maps, including base color, normal, roughness, metallic, and height, which can be exported in resolutions up to 4K. These maps are compatible with major 3D rendering and game development environments such as Blender, Unreal Engine, Unity, Cinema 4D, and more, ensuring seamless integration into existing workflows.
Ideal for 3D artists, game developers, and visualization professionals, Mixos provides a powerful yet intuitive tool for creating high-quality textures without the overhead of complex desktop applications. It's perfect for rapid prototyping, detailed asset creation, and collaborative projects, offering a free-to-use model for broad accessibility.